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Rafael Brandão

2
Posts
A member registered Jun 15, 2019

Recent community posts

Played the new version and vaulting from the beginning made traversing the environment feel really good. I can see the chase sequences later on, where you have to time your vaults really tight or you get caught by the enemy.

Walking feels better too the second time around. At first the pace felt too slow but this time it wasn't jarring, so I guess it is a matter of getting used to it.

Also, I want to apologize for saying maybe I won't be getting it. I didn't mean any harm, but I think it might feel really discouraging to read this kind of comment, so I'm sorry.

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The backgrounds and audio convey the Nihei aesthetic to an unsettling extent. The feeling of strangeness and the smallness of the main character are oppressive. Also, I like how the demo doesn't try to explain anything and instead lets the player drink in the environment and speculate.

I really like the weapon. It's very satisfying to shoot and the long cooldown creates an immediate feeling of apprehension on a miss.

Walking is a little exasperating, but maybe it's just a matter of getting used to it. I wish there was a middle ground between walking and running (maybe there is later on?).

I'll definitely be following updates; but I'm both a horror lightweight and a failure at platforming, so maybe I won't be getting the full game, I don't know.